To the release Tom Clancy’s The Division less than two months left, here Ubisoft And I realized that enough to digest future users with staging trailers. It’s time to show the gameplay in a seriously. As a result, there is now a lot of video.
Thanks to Jackfrags, you can in excellent quality consider the so -called dark zone and high -level mission.
From other news about The Division: According to the deputy creative director Juliana Gerity (Julian Gerighty) It became known that the online player will be deprived of a system that allows players to buy objects and sell them to each other. At least at first.
As the developer put it, such is the "reality of production". Some functions keep up with the release, and some have to be pushed aside. Nevertheless Gerity I am convinced that after March 8 The Division will not stop developing further. So, there is always a chance that sooner or later gameplay will still be supplemented by a full-fledged trading system.
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Tom Clancy’s The Division
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I am very sorry for you became a victim of marketing.
Take a closer look in this game, there is nothing to say that it is a loan (although the shadows of low resolution) and yet it does not even try to brush off on Nekstgen as promised +crooked animation as if there was little money for the game.
The gameplay is monotonous, the idea itself killed, they made RPG mechanics but added a sight there as in shooters, as a result, to kill the enemy in the head, you need to half a clip.
Like the drink tornado
This time everything will be ok, I answer. Maybe even with optimization he will be lucky if he doesn’t lag on Juan, judging by JF, Lvlcap and others.
In general Destiny, only in the modern world. Most likely it will not be super and not feces, but something medium-sterile that they will forget safely in six months.
OK, in terms of optimization? Well, maybe it will be, but I won’t take the game from the principle, the anniversary is too open, because what was shown initially what is now is the earth and earth.
www.YouTube.COM/Watch?v = r2njsavuiq0
My ass is the concept of how the dynamic global lighting of which is not, as well as everything, in general, which is in this video. Therefore, I don’t need, I about the “concept” “vision” and other shit, there is no this in the game, do not show.
The fraud is that at the first show they said that all this schedule would go at home consoles. The game was not even planned to be released on a PC, so there is no point in talking about systems.
Eh … even in the light of recent events, somehow my gaze falls more and more on Escape from Tarkov.
It was originally known about Division, now it becomes clear that the game is not worth the candle … You can wait for for Honor and Tarkov.
Shooting is not felt at all. The enemy reacts only to the last hit before death. Too many cartridges need to be spent on enemies. The screen is constantly with some unnecessary sensors and chicks that prevent you from understanding anything, when skating with opponents (I understand that this is such a style of the interface, but in past demonstrations it did not irritate this way. ). Where destruction? Where are the glasses of beautiful glass at the machines? Where is the beautiful smoke and fire? (I understand that there was a video on E3, but in the following videos it was clear that it was a real gameplay – where it was?) Almost all static with the exception of some Musar on the map.
In short, they need to process this crap with cynos, making Division with the hardcore tactical shooter that we saw on E3. Well, it looks quite good, and shooting seems to be pleasant.
Now it’s clear why there were no comments on SG. They have been preparing for all this for a long time ..
Immediately obvious, "Expert Man". Americans are stupid, Anastasia Bunchuk Namkhkh – Slopol, news – Boyan.
edited by the deadpool
AI in places is stupid … because of which the battles look like a fucking orgy. This is far from what the Ubisoft marketers showed us. It is necessary to pre -order before the beta, so that in extreme cases it could be made a refund.
P.S.: Do not trust the ubisoft rollers (quote Stopgame) Anastasia Bunschuk well done! Tornado from me.